Who Created the Costumed Adventurer Simulation Engine?
Who am I?
For those of you who don't know me from my decades of rambling throughout the global computer network the media loves to soundbyte as the Internet, I am Denny Hill 2 (that's the second, not the sequel). The less savory folks amongst the online crowd tend to call me all sorts of things that are more insulting, but in a world-wide anarchy, what do you expect? Those are the Internets for you, I suppose.
Of course, few people hereabouts actually know me by that name. Generally, while stalking this and other sites, I tend to go by the name Firebomb. Oddly, even that gets mixed up by others, but I don't even bother trying to correct folks any longer. Fireball, Vomitbomb, whatever. These days, as long as folks even know that my works exist, I'm happy. Anyhow, here's a snapshot of me while I still had long hair.
(insert photo of myself once I get around to building the imagery for CASERPG.com)
What am I?
I am basically a nerd, in case you haven't figured that out yet - and if you haven't, you surely haven't been snooping around my various web sites all that much. While that may cover my various choices of hobbies, that doesn't really detail what I do for a living. As it turns out, this seems to vary from year to year, since my degree in electronics engineering didn't take me as far as I thought it was going to.
Due to a combination of layoffs by corporations looking to save a buck by outsourcing work to various other nations, those same corporations playing fast and loose with safety regulations and national security, and a basic lack of opportunity in my current place of residence, I've performed all kinds of odd jobs over the decades. My current one, at least, sees me driving one of these around town:
(insert photo of my wee bus once I get around to building the imagery for CASERPG.com)
Where am I?
Born and raised in Omaha, Nebraska, I remained there for most of my life. I tended to believe that Omaha was the armpit of the universe, but then I traveled to neighboring states, and learned something valuable: perspective. Omaha is where CASERPG.com's parent site Technohol 13 was born, way back in 1998. Mind you, much of the material originally hosted there was written long, long before.
As luck would have it, romantic entanglements prompted my moving to Ohio after my job at ADT was outsourced to another country. Sure, the significant other could have moved to Omaha, but she had a job that paid well, while I suddenly did not. Thus, I transmigrated to first Dayton, then Yellow Springs, and now back to Omaha. We remain here while I am building out our new forever home, a skoolie.
(insert photo of Shai-Hulud once I get around to building the imagery for CASERPG.com)
When am I?
As of this writing, I am an ancient, having just turned forty-nine years of age. I am old, decrepit, and so forth. I feel like an artifact of the past some days, or perhaps some object from the future what somehow found itself before its time. A large part of my temporal dichotomy is that I expect a lot better from the so-called 'leaders' in our society, who seem more interested in lining their pockets than doing their jobs.
This is probably foolish of me, because if my extended time on this ball of rock has taught me anything, it's that expecting anything but the lowest common denominator from others is a fool's errand. I try not to be a fool, mind you, yet here we are. This is probably one reason I embrace high tech thingermabobs so much - at least, when built and maintaned properly, they do what they say they will.
(think of a nifty picture to go here)
Smarmy comments about birds and bees aside, I am a product of my environment. I do what I do because I have been heavily influenced by 1980s pop culture and incredibly angry music, for good or ill. I'm into gaming and toys and comics and cartoons and other assorted forms of 'nerdery', which probably ought to be apparent as influences considering what I primarily cover here, so there's that.
I like to think I have a bit of a creative streak, which is why I share this with y'all. The problem is, I'm also highly neurotic, and obsess about cramming as much detail into a project as I can, trying to get it just right. Which is one reason that I'm constantly revisiting my earlier works. Sorry 'bout that. On the other hand, I think the site is in pretty good shape right now, where content is concerned.
(think of a nifty picture to go here)
How am I?
Doing pretty good, actually. I spent most of the last decade building drones for the government via GE, which was a step up from my old job at ADT. It was nice not being screamed at all day by angry consumers and first responders, though ultimately I had to leave because GE's Vandalia facility was an unrepentant death trap. I'm out of there, though, so things are generally looking up. So no complaints, really!